OneHazel started with a conversation on the Chao Phraya River in Bangkok: two CEOs from Southeast Asian gaming companies, different markets, the same complaint. Their best engineers were spending months building pipes instead of product. Integrations took months, broke constantly, and held brilliant operators back from the tools that would actually move their business. OneHazel is the answer to that problem — an AI-powered integration layer built specifically for iGaming operators.
The Integration Tax
The average mid-market operator runs somewhere between 15 and 30 active vendor integrations at any one time — payments, game aggregators, KYC and AML, CRM, responsible gambling, analytics, bonus engines. Each has its own API, data format, update cadence and failure modes. Keeping those pipes running costs an estimated £300,000 to £600,000 a year in fully loaded engineering time, before you count the compliance overhead of proving traceability across twenty systems joined by custom code. Nobody puts it on a P&L, but every operator pays it.
What We Built
One API, 300+ live connectors, and 22 workflow node types. Instead of commissioning a custom build every time a vendor changes, operators build and maintain their own connectors in minutes, with AI agents doing the heavy lifting. It replaces the fragmented stack of bespoke connectors, legacy integrations and vendor lock-in that most mid-market operators are carrying — without inheriting the integration debt that usually comes with switching. Compliance is designed in rather than bolted on, so the audit trail holds across the whole stack.
Where It Stands
The product is live, and there is a forever free account — no trial countdown, no card required. OneHazel won the NEXT.io Startup Pitch in Malta and the SiGMA Asia Startup Pitch in Manila in 2026, both on the strength of the same argument: the Integration Tax is not inevitable, it is a problem that simply has not had a good solution until now.